September 2024

DirectX Showcase

OVERVIEW

Links

Overview

This is a showcase of various features built on top of DirectX 11 3D rendering API. This project was created for a second year university module.

Timeline

2 months


FEATURES

Project Features

Height-Map Terain

My scene contains terrain that is loaded from a height-map .raw file and displayed using a grid of vertices.

1.0 Terrain IMAGE

Instanced Grass

Across my terrain, I have grass that flows in the wind using instanced rendering.

1.1 Grass flowing in the wind GIF

Cook-Torrence BRDF

My rendering supports PBR materials using the Cook-Torrence BRDF with GGX Normal Distribution, Cook-Torrence Geometric Attenuation and Schlick Fresnel.

1.2 Some PBR materials IMAGE

UNDER CONSTRUCTION

This project write-up is still being worked on, sorry for the inconvinience.